Posts Tagged 'soundscapes'

Soundscapes – Back to Basics with Visual Novels

Like indie games, visual novels are a frontier where experiments in story telling can be done in ways a AAA title wouldn’t dare or have the resources to do. The Witcher 2 for example might have been a breakthrough in

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Soundscapes – Back to Basics with Visual Novels

Like indie games, visual novels are a frontier where experiments in story telling can be done in ways a AAA title wouldn’t dare or have the resources to do. The Witcher 2 for example might have been a breakthrough in

/ 14 Comments

Soundscapes – The Future of Virtual Surround

This is part three of a three part series, earlier we looked at the future of sound and music. Understanding the subtleties of how the brain perceives sound, and the real world concerns, such as what speakers or headphones you’re

/ One Comment

Soundscapes – The Future of Virtual Surround

This is part three of a three part series, earlier we looked at the future of sound and music. Understanding the subtleties of how the brain perceives sound, and the real world concerns, such as what speakers or headphones you’re

/ One Comment

Soundscapes – The Future of Music

Have we perfected sound yet? No, not by a long shot. We imagine that graphics will be “done” when we can create anything we can imagine without hitting a hardware limit. Whether it’s a perfect recreation of reality or whatever

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Soundscapes – The Future of Music

Have we perfected sound yet? No, not by a long shot. We imagine that graphics will be “done” when we can create anything we can imagine without hitting a hardware limit. Whether it’s a perfect recreation of reality or whatever

/ 2 Comments

Soundscapes – The Future of Sound

Have we perfected sound yet? No, not by a long shot. We imagine that graphics will be “done” when we can create anything we can imagine without hitting a hardware limit. Whether it’s a perfect recreation of reality or whatever

/ 4 Comments

Soundscapes – The Future of Sound

Have we perfected sound yet? No, not by a long shot. We imagine that graphics will be “done” when we can create anything we can imagine without hitting a hardware limit. Whether it’s a perfect recreation of reality or whatever

/ 4 Comments

Soundscapes – The brilliant dystopia of Metro 2033

Building a believable world is something most games fail at. The few that succeed stand out clearly against all others, and the one that stands out the most is Metro 2033. At first glance it’s a first person shooter like

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Soundscapes – The brilliant dystopia of Metro 2033

Building a believable world is something most games fail at. The few that succeed stand out clearly against all others, and the one that stands out the most is Metro 2033. At first glance it’s a first person shooter like

/ Comments Off on Soundscapes – The brilliant dystopia of Metro 2033

Soundscapes – Music can ruin everything

Music is powerful. It can tell you what type of game you’re about to play, what time its set in and the intensity you can expect from the gameplay before you see any visuals on screen. Great music can be

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Soundscapes – Music can ruin everything

Music is powerful. It can tell you what type of game you’re about to play, what time its set in and the intensity you can expect from the gameplay before you see any visuals on screen. Great music can be

/ 8 Comments

Soundscapes – Why Mass Effect 3 might be the best sounding game of all time

Mass Effect 3 might just be the best sounding game of all time. This is quite an achievement for Bioware when you consider how the series started out. The audio in Mass Effect 1 was barely passable and in some

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Soundscapes – Why Mass Effect 3 might be the best sounding game of all time

Mass Effect 3 might just be the best sounding game of all time. This is quite an achievement for Bioware when you consider how the series started out. The audio in Mass Effect 1 was barely passable and in some

/ 19 Comments

Soundscapes – The broken sound of console ports

There’s a problem with the sound in games that appeared in the last 5 years. Many  “well done” console ports to the PC such as Alan Wake and Dragon Age 2 actually have a serious problem. If you run these

/ 19 Comments

Soundscapes – The broken sound of console ports

There’s a problem with the sound in games that appeared in the last 5 years. Many  “well done” console ports to the PC such as Alan Wake and Dragon Age 2 actually have a serious problem. If you run these

/ 19 Comments

Soundscapes: The sound nobody remembers

Remember EAX? I wouldn’t be surprised if you haven’t heard of it at all or only have a vague idea of what it was. There was a time when PC gamers upgraded their sound cards much in the same way

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Soundscapes: The sound nobody remembers

Remember EAX? I wouldn’t be surprised if you haven’t heard of it at all or only have a vague idea of what it was. There was a time when PC gamers upgraded their sound cards much in the same way

/ 30 Comments

Soundscapes: The Best and Worst Sounding Games of 2011

Sound in games has come a long way since the 90s. We’re now at a point where improvements harder to spot as almost every game seems to sound good enough at first glance. The bar has been set so high

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Soundscapes: The Best and Worst Sounding Games of 2011

Sound in games has come a long way since the 90s. We’re now at a point where improvements harder to spot as almost every game seems to sound good enough at first glance. The bar has been set so high

/ 4 Comments