Posts Tagged 'player agency'

The choice is a lie

Photo by ppdigital There seems to be an opinion rolling around in the game community that games are about choice and about player agency, and that one core strength of games is their empowerment of audiences by putting the audience

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The choice is a lie

Photo by ppdigital There seems to be an opinion rolling around in the game community that games are about choice and about player agency, and that one core strength of games is their empowerment of audiences by putting the audience

/ 22 Comments

Dead Space 2 and the value of multiple simultaneous perspectives

By integrating choice and multiple user-controlled view-points into the game, Dead Space 2 provides a refreshing alternative to traditional video game cutscenes. In the extraordinarily crowded field of video games, many seek attention through cutscenes of increasing complexity or realism.

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Dead Space 2 and the value of multiple simultaneous perspectives

By integrating choice and multiple user-controlled view-points into the game, Dead Space 2 provides a refreshing alternative to traditional video game cutscenes. In the extraordinarily crowded field of video games, many seek attention through cutscenes of increasing complexity or realism.

/ Comments Off on Dead Space 2 and the value of multiple simultaneous perspectives