Posts Tagged 'Planescape: Torment'

A History of Mutual Looting, and What Videogames Can Learn From Non-D&D Tabletop RPGs

The historical relationship between videogames and tabletop RPGs is not hard to spot, and they work together very naturally (1): computers present the opportunity to automate the underlying mechanics of game play.  Although the majority of games based on tabletop

/ 3 Comments

A History of Mutual Looting, and What Videogames Can Learn From Non-D&D Tabletop RPGs

The historical relationship between videogames and tabletop RPGs is not hard to spot, and they work together very naturally (1): computers present the opportunity to automate the underlying mechanics of game play.  Although the majority of games based on tabletop

/ 3 Comments

Death and Storytelling

One of the distinguishing – though not universal – features of playing games is that you die.  The natural phrase people use – even small kids who’ve not learned it via experience – is to say “I died,” not “Mario

/ 8 Comments

Death and Storytelling

One of the distinguishing – though not universal – features of playing games is that you die.  The natural phrase people use – even small kids who’ve not learned it via experience – is to say “I died,” not “Mario

/ 8 Comments

After pressing start: The Infinity Engine's coldest open

(After Pressing Start is a new series running on Nightmare Mode every Friday by resident narrative guru Tom Auxier. It focuses on beginning, on the stories that happen directly after pressing start, and how those stories influence the arcs of

/ 5 Comments

After pressing start: The Infinity Engine's coldest open

(After Pressing Start is a new series running on Nightmare Mode every Friday by resident narrative guru Tom Auxier. It focuses on beginning, on the stories that happen directly after pressing start, and how those stories influence the arcs of

/ 5 Comments

Interview with Chris Avellone

Recently I had the pleasure of sitting down with the great Chris Avellone himself, one of the minds behind the critically acclaimed Fallout franchise and Planescape: Torment. What follows is our exchange, where we speak of nearly everything you can

/ One Comment

Interview with Chris Avellone

Recently I had the pleasure of sitting down with the great Chris Avellone himself, one of the minds behind the critically acclaimed Fallout franchise and Planescape: Torment. What follows is our exchange, where we speak of nearly everything you can

/ One Comment

The Neverending Road

A factor in many reviewers’ judgment of any given game is the length of time it takes for them to complete it. However, the focus often seems to be on the amount of the content rather than the quality of

/ Comments Off on The Neverending Road

The Neverending Road

A factor in many reviewers’ judgment of any given game is the length of time it takes for them to complete it. However, the focus often seems to be on the amount of the content rather than the quality of

/ Comments Off on The Neverending Road

The Art of Storytelling

Roger Ebert said, loosely, that no one has ever written a video game narrative that anyone will remember in fifty years. And I get the feeling he’s right. Narrative in video games has had a long, curious history; I’m not

/ 2 Comments

The Art of Storytelling

Roger Ebert said, loosely, that no one has ever written a video game narrative that anyone will remember in fifty years. And I get the feeling he’s right. Narrative in video games has had a long, curious history; I’m not

/ 2 Comments

No Excuses: Planescape Torment released on Good Old Games

Unless you live under a gaming rock (or are one of them console only folks), you know Good Old Games shut down for a week last week. Many felt they were dead, and it stirred up all the existential scares

/ Comments Off on No Excuses: Planescape Torment released on Good Old Games

No Excuses: Planescape Torment released on Good Old Games

Unless you live under a gaming rock (or are one of them console only folks), you know Good Old Games shut down for a week last week. Many felt they were dead, and it stirred up all the existential scares

/ Comments Off on No Excuses: Planescape Torment released on Good Old Games