Posts Tagged 'Permanent Death'

Afterlife: Beyond Mere Death In Games

People have a hard time dealing with death. We don’t just grieve over lost loved ones: we mourn complete strangers and celebrities we’ve never even met. Death is a subject that is difficult to approach, so it’s unsurprising that game developers have incorporated death in a way that is either crass, facile or both.

Games don’t really have ‘death’ in the sense of finality: it’s just one long stream of life, punctuated by save points to which we can rewind after a mistake. Narratively, the only universe that exists is the one where we played perfectly. What could be more fake, hollow and unrealistic than a perfect life? Games should be able to give us new perspectives on life, rather than conforming to ideal ones.

/ 2 Comments

Afterlife: Beyond Mere Death In Games

People have a hard time dealing with death. We don’t just grieve over lost loved ones: we mourn complete strangers and celebrities we’ve never even met. Death is a subject that is difficult to approach, so it’s unsurprising that game developers have incorporated death in a way that is either crass, facile or both.

Games don’t really have ‘death’ in the sense of finality: it’s just one long stream of life, punctuated by save points to which we can rewind after a mistake. Narratively, the only universe that exists is the one where we played perfectly. What could be more fake, hollow and unrealistic than a perfect life? Games should be able to give us new perspectives on life, rather than conforming to ideal ones.

/ 2 Comments

This Terrarian Life

Death is a concept any living being is familiar with. One day your body will cease to function and that is the end of your mortal coil. Then whatever afterlife you believe in kicks in. In gaming, however, no one

/ 5 Comments

This Terrarian Life

Death is a concept any living being is familiar with. One day your body will cease to function and that is the end of your mortal coil. Then whatever afterlife you believe in kicks in. In gaming, however, no one

/ 5 Comments