Posts Tagged 'History'

REVIEW TO THE DEATH: Analogue: A Hate Story  vs. Super Deep Throat

    Cut to the chase and call Analogue: A Hate Story and Super Deep Throat companion pieces. The first, Christine Love’s newest femi-techno product o’ praise; the second, a game about having sex with women’s mouths. Yet, despite this

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REVIEW TO THE DEATH: Analogue: A Hate Story  vs. Super Deep Throat

    Cut to the chase and call Analogue: A Hate Story and Super Deep Throat companion pieces. The first, Christine Love’s newest femi-techno product o’ praise; the second, a game about having sex with women’s mouths. Yet, despite this

/ Comments Off on REVIEW TO THE DEATH: Analogue: A Hate Story  vs. Super Deep Throat

"Unlocks" and the gamification of gaming

  “LEVEL THE PLAYING FIELD INSTANTLY!” I blinked. I had just launched Battlefield 3, and for some reason there a pop-up promising me…fairness? “Tired of fighting an uphill battle against Battlefield veterans?” it continued.  “The Ultimate Shortcut Bundle unlocks 119

/ 18 Comments

"Unlocks" and the gamification of gaming

  “LEVEL THE PLAYING FIELD INSTANTLY!” I blinked. I had just launched Battlefield 3, and for some reason there a pop-up promising me…fairness? “Tired of fighting an uphill battle against Battlefield veterans?” it continued.  “The Ultimate Shortcut Bundle unlocks 119

/ 18 Comments

A new way to teach history

As the nation’s education system continues to falter, many are looking for a new way to teach students. The games like those created as part of Mission U.S. could help revitalize the classroom when schools need it the most. “Less

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A new way to teach history

As the nation’s education system continues to falter, many are looking for a new way to teach students. The games like those created as part of Mission U.S. could help revitalize the classroom when schools need it the most. “Less

/ One Comment

Why classic games break the facade of creativity

As a self-proclaimed creative type, it wasn’t long before I realized most myths about creativity were bullshit. Give an ultracreative to the point of parody like Peter Molyneux a completely blank folder, an unending budget, a next-next gen console, and

/ 12 Comments

Why classic games break the facade of creativity

As a self-proclaimed creative type, it wasn’t long before I realized most myths about creativity were bullshit. Give an ultracreative to the point of parody like Peter Molyneux a completely blank folder, an unending budget, a next-next gen console, and

/ 12 Comments

1979 and the potential of games as historical-political narratives

Games haven’t been given much of a chance to articulate historical narratives in a meaningful way, let alone serve as political commentary. The most successful title to achieve the latter would have to be Bioshock, and while its forthcoming sequel

/ One Comment

1979 and the potential of games as historical-political narratives

Games haven’t been given much of a chance to articulate historical narratives in a meaningful way, let alone serve as political commentary. The most successful title to achieve the latter would have to be Bioshock, and while its forthcoming sequel

/ One Comment

Dead Space 2 and the value of multiple simultaneous perspectives

By integrating choice and multiple user-controlled view-points into the game, Dead Space 2 provides a refreshing alternative to traditional video game cutscenes. In the extraordinarily crowded field of video games, many seek attention through cutscenes of increasing complexity or realism.

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Dead Space 2 and the value of multiple simultaneous perspectives

By integrating choice and multiple user-controlled view-points into the game, Dead Space 2 provides a refreshing alternative to traditional video game cutscenes. In the extraordinarily crowded field of video games, many seek attention through cutscenes of increasing complexity or realism.

/ Comments Off on Dead Space 2 and the value of multiple simultaneous perspectives