Random

Right in Front of Your Face

Elitism still is the big divide. It’s the biggest obstacle facing games today. Elitism is the belief that some individuals, who form an elite — a select group of people with intellect, wealth, specialized training or experience, or other distinctive

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Right in Front of Your Face

Elitism still is the big divide. It’s the biggest obstacle facing games today. Elitism is the belief that some individuals, who form an elite — a select group of people with intellect, wealth, specialized training or experience, or other distinctive

/ 5 Comments

Looking For Conspiracy In The Dream Machine

Just one disclaimer here: I don’t really play point and click adventure games. My only other experience with the genre is Machinarium. Also…major spoilers for the first chapter of The Dream Machine. Okay, now that that’s out of the way,

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Looking For Conspiracy In The Dream Machine

Just one disclaimer here: I don’t really play point and click adventure games. My only other experience with the genre is Machinarium. Also…major spoilers for the first chapter of The Dream Machine. Okay, now that that’s out of the way,

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Are You Committed? Asks Atlus; Here is the Response

A while back Atlus asked fans to submit responses to the question ‘Do you Want To Get Married?’, and, well…this is the response. A good mix of yes, no and uuuuuh, with an awkward moment between a few couples to

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Are You Committed? Asks Atlus; Here is the Response

A while back Atlus asked fans to submit responses to the question ‘Do you Want To Get Married?’, and, well…this is the response. A good mix of yes, no and uuuuuh, with an awkward moment between a few couples to

/ Comments Off on Are You Committed? Asks Atlus; Here is the Response

Chris Avellone Comments on Diplomatic Problem Solving In Games

Chris Avellone, senior designer of Fallout New Vegas and the older Fallout titles, had some interesting insight regarding diplomatic solutions in games in a very lengthy interview with Iron Tower Studio. On the subject, Avellone states the following; “It caters

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Chris Avellone Comments on Diplomatic Problem Solving In Games

Chris Avellone, senior designer of Fallout New Vegas and the older Fallout titles, had some interesting insight regarding diplomatic solutions in games in a very lengthy interview with Iron Tower Studio. On the subject, Avellone states the following; “It caters

/ One Comment

Why Fight When You Can Run?

It is an idea that most games discourage, to say the least. Combat, hitting things, shooting things, cutting things, breaking things, slaying monsters, just fighting seems to be the big focus of most of the more well known, popular games

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Why Fight When You Can Run?

It is an idea that most games discourage, to say the least. Combat, hitting things, shooting things, cutting things, breaking things, slaying monsters, just fighting seems to be the big focus of most of the more well known, popular games

/ Comments Off on Why Fight When You Can Run?

Musings on The Witcher, Part 1: Plausibility

I should probably start out by saying I hate fantasy games. The tropes of the genre range from slightly annoying (British Accents Everywhere Syndrome) to eye-rolling (Child of Destiny, Generic Big Bad Evil) to infuriating (Elf Angst, Dwarf Angst, Fairy

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Musings on The Witcher, Part 1: Plausibility

I should probably start out by saying I hate fantasy games. The tropes of the genre range from slightly annoying (British Accents Everywhere Syndrome) to eye-rolling (Child of Destiny, Generic Big Bad Evil) to infuriating (Elf Angst, Dwarf Angst, Fairy

/ 3 Comments

UPDATED Watch the first 15 Minutes of LA Noire

Aaaand taken down. Oh well! Spoiler warning, for obvious reasons. www.youtube.com/watch?v=INPyXVWL1OM Will say two thing though: damn is this game dripping with style. Second…gosh does your partner talk at you incessantly.

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UPDATED Watch the first 15 Minutes of LA Noire

Aaaand taken down. Oh well! Spoiler warning, for obvious reasons. www.youtube.com/watch?v=INPyXVWL1OM Will say two thing though: damn is this game dripping with style. Second…gosh does your partner talk at you incessantly.

/ 3 Comments

Disembodied

So! We have that one thing we call the Omnitopic (which you should all enter, because there are prizes!) going on here at Nightmare Mode, and…this would be the first entry. But Patricia, you might ask, what in the world

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Disembodied

So! We have that one thing we call the Omnitopic (which you should all enter, because there are prizes!) going on here at Nightmare Mode, and…this would be the first entry. But Patricia, you might ask, what in the world

/ One Comment

Check out Brink's Intro As Well as New Security Gameplay

Two videos for your viewing pleasure; first, the intro to the game–accented narrator and all. Second, a video that showcases some new gameplay from the Security portion of the storyline. Both are new! Interesting tidbit from the intro video: the

/ 2 Comments

Check out Brink's Intro As Well as New Security Gameplay

Two videos for your viewing pleasure; first, the intro to the game–accented narrator and all. Second, a video that showcases some new gameplay from the Security portion of the storyline. Both are new! Interesting tidbit from the intro video: the

/ 2 Comments

UPDATED A Detailing of Brink's Abilities for Soldier, Engineer, Medic and Operative

Good news everyone! You don’t have to wait until Brink’s release on Tuesday to start planning out your builds. We’ve taken the time to document all the abilities shown in this video, including not only all the general abilities, but

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UPDATED A Detailing of Brink's Abilities for Soldier, Engineer, Medic and Operative

Good news everyone! You don’t have to wait until Brink’s release on Tuesday to start planning out your builds. We’ve taken the time to document all the abilities shown in this video, including not only all the general abilities, but

/ Comments Off on UPDATED A Detailing of Brink's Abilities for Soldier, Engineer, Medic and Operative